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Old Jul 09, 2009, 01:21 PM // 13:21   #21
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Quote:
Originally Posted by lutz View Post
*snip*

You have no real reason in advocation of this change. Give a real reason.
maybe he just hates monks that use dark escape when kd
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Old Jul 09, 2009, 03:03 PM // 15:03   #22
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/notsigned

The point of stances are that you can activate them instantly no matter what situation you are in. If you want to end someone's stances bring wild blow.
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Old Jul 09, 2009, 05:20 PM // 17:20   #23
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Yeah, most of them have big downsides such as long recharges or short duration to compensate how hard they are to remove.

There are ONLY 4 skills (2 W, 1A and 1P) capable of removing stances, but almost every profession has a way to knock down (excepting paragons and dervishes).

Can't be done.
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Old Jul 09, 2009, 05:23 PM // 17:23   #24
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BOOOOOO

Since when are videogames supposed to be realistic?
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Old Jul 09, 2009, 05:28 PM // 17:28   #25
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Quote:
Originally Posted by Unreal Havoc View Post
I agree to be honest. How can you be in a stance when you are KD?

I like the idea of KD ending stances too.

What effect it will actually have on gameplay is a different story.

I thought I was pretty obvious with my sarcasm there.

If you take anything home with you, take this: KD's do not need a buff. Every team runs aura of stability, most monks run balanced stance, just to keep up with the KD's that 2 warriors can output.
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Old Jul 09, 2009, 07:09 PM // 19:09   #26
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Yes, let's make it so magehunter's warriors can not only get through enchantments and stances, but makes them end your stance too.

Stop thinking realistically when it comes to skills and game mechanics. It doesn't make sense that you can shoot shit out of a wand, but you can anyways. Do you want to make it so wands and staffs are melee, too?

Knockdowns do not need a buff.
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Old Jul 09, 2009, 07:42 PM // 19:42   #27
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Quote:
Originally Posted by miskav View Post
So what you're saying is:
Promote sins, promote hammer wars, promote shock axe, etc etc.
And nerf monks?

O..kay.
Why am I the only one that thinks he's a melee player?
Okay obviously you guys arent getting this. Its a pain in the ass, when you KD something, then they immediately use lightning reflexes, balanced stance, or distortion.

The game has went from relying on your monk to keeping you up (SoD, Aegis), to defend yourself of youll get pwnt by meta.

kaon says it best "With the superpowering of elites, a lot of classes have freed up skillslots and secondary professions, allowing them to take stances without making a sacrifice. This is retarded. A ranger having both nat stride AND lightning reflexes. LR being 30seconds instead of it's original 45. "
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Old Jul 09, 2009, 07:44 PM // 19:44   #28
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Oh and btw dont say "oh bring wildblow" or "just bring whirling axe" that = Killing all offensive output in case you guys forgot.

And its NOT just monks, I could care less about that, its the rangers with 2 blocks, or the Mindblast+Distortion ele which is horribly OP'ed.
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Old Jul 09, 2009, 07:57 PM // 19:57   #29
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Quote:
Originally Posted by Teh [prefession]-zorz View Post
Why can stances be activated while the target is KD'd? Doesn't make sense, you can't *stand* after all while your KD'd.

Tbh they shouldnt be able to active stances while KD'd.

discuss.

If we make it in that way, may aswell make every stance ends at KD.


Would need a lot of rework.
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Old Jul 09, 2009, 10:45 PM // 22:45   #30
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Not really, just disable the ability to activate stances while KD'd. But really I wouldnt mind if they made it so KD stops stances, having 6 out of 8 people with 75% chance to block is just plain BS.

Also, the ability to Shadow Walk then when they are KD'ed cancel with dash and instantly escape danger is also bs.
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Old Jul 09, 2009, 10:52 PM // 22:52   #31
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http://www.guildwarsguru.com/forum/f...to_forumsearch
http://www.guildwarsguru.com/forum/s...t=stance+knock
http://www.guildwarsguru.com/forum/s...t=stance+knock
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Old Jul 10, 2009, 09:36 AM // 09:36   #32
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people would start to run magnetic aura +stonestriker then, lol:d
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Old Jul 10, 2009, 11:32 AM // 11:32   #33
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In a nutshell.

Closed.
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All seems lost now, but still we must fight on.
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